local skill = fk.CreateSkill{
    name = "rmt__ciallo",
}

skill:addEffect(fk.GameStart, {
    global = true,
    priority = 0.01,
    can_refresh = function (self, event, target, player, data)
        return player == target
    end,
    on_refresh = function (self, event, target, player, data)
        player.room:broadcastPlaySound("packages/aaa_Romantic/audio/card/rmt__ciallo")
    end,
})

return skill